Race Progression and Reward System
XP System
XP per Race: XP is earned based on the race score:
Score >=39 → +20 XP
Score >=33 → +10 XP
Score >=27 → +5 XP
Score <26 → +1 XP
XP to Level Up: XP requirements to progress:
LVL 1 → Start
LVL 2 → 100 XP
LVL 3 → 300 XP
LVL 4 → 900 XP
Cooldowns by Level
LVL 1: Almost no cooldown.
LVL 2: 5-minute cooldown.
LVL 3: 15-minute cooldown.
LVL 4: 2-hours cooldown.
Cost for Race 1 and Rewards
Cost per Race: 4 $MUBAI
Rewards per Score (coming) :
Score >=41: x2 $MUBAI, high rewards that exceed race cost.
Score >=39: x1.5 $MUBAI, moderate rewards.
Score <39: /2 $MUBAI, minimal rewards.
Burn Mechanism: All $MUBAI, used for a race will be burned.
Number of Runs Per Race by Level
The number of AI runs per race increases with level:
LVL 1: 70 runs.
LVL 2: 80 runs.
LVL 3: 90 runs.
LVL 4: 100 runs.
Rewards pool:
The user with the highest score will win the rewards pool (provided by $MUBAI from users races) every 48 hours.
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